Using requestAnimationFrame for High-Performance Animations
In the world of web development, delivering smooth, performant animations is crucial to providing an engaging user experience. While there are multiple ways to animate elements on the web, requestAnimationFrame
(rAF) stands out as the gold standard for high-performance, browser-optimized animations.
This article dives deep into requestAnimationFrame
, exploring its inner workings, best practices, and advanced techniques that seasoned developers can leverage to build cutting-edge animations that run flawlessly across devices.
Key Takeaways
- Understand how
requestAnimationFrame
synchronizes animations with the browser’s repaint cycle. - Learn why
requestAnimationFrame
outperforms traditional timing methods likesetTimeout
andsetInterval
. - Master advanced patterns like throttling, debouncing, and chaining multiple animation frames.
- Discover how to handle variable frame rates and optimize for battery and CPU efficiency.
- Integrate
requestAnimationFrame
with other browser APIs for complex animations.
Understanding the Basics of requestAnimationFrame
requestAnimationFrame
is a browser API designed to schedule a callback function to update animations before the next repaint. Unlike timers (setTimeout
/setInterval
), it leverages the browser’s rendering engine to ensure animations run smoothly and efficiently.
How it Works
When you call requestAnimationFrame(callback)
, the browser queues your callback to run just before the next repaint — typically synced to the device’s display refresh rate (commonly 60Hz, or ~16.7ms per frame). This synchronization prevents unnecessary frame drops and